The gameplay is engaging, the strategic options are diverse and seemingly limitless, and the components are awesome quality. Not a huge negative, just something to keep in mind when pulling it out for newer players! After a couple of plays, it is easier to remember the intricacies of the game, but at first it can be kind of daunting. There are so many moving elements, different iconography, and special powers that it can be overwhelming for a new player. The one negative I have about Five Tribes is that there is kind of a learning curve to this game. That’s why bidding for turn order can be so important! If you see a move that will earn you tons of VP, are you willing to spend your hard-earned gold (VP) to ensure that you can make that move? Or are you content with saving your gold and capitalizing on opportunities that may be presented later in the round? The board is constantly changing, and your strategy must follow suit if you are to have any hope of winning! There is no single strategy for a guaranteed win every game, and that keeps Five Tribes refreshingly fun and engaging. ![]() You have to follow movement/placement rules, you have to figure out what meeple power you’d like to use on a given turn, you also have to decide if there’s a certain tile power you need – all while the board is constantly changing between each player’s turn. The pick-up-and-drop mechanic is integral to the game, but there is so much strategy required that you will never be bored playing Five Tribes. Five Tribes takes Mancala and makes it 1000x better. I learned it at school, caught the bug, and started playing it a ton at home too. VPs are tallied, and the player with the highest score wins!Īs a kid, I played Mancala A LOT. The game ends when a player has placed their final camel, or if there are no more legal moves to be made. After you use your meeple power, you also have the opportunity to use the power of your ending tile, whether it is under your control or not. gathering resources, gaining gold, or invoking Djinn powers. Each meeple color represents a different tribe, and each tribe grants the player certain powers when collected – i.e. If that completely clears the tile, place one of your camels on it to indicate that it is under your control. ![]() When you place your final meeple on a tile, take all meeples of that same color from the tile into your hand. There are strict rules regarding meeple movement and placement, so strategy is key in deciding the best path to VPs each turn. On your turn, you will select a tile, pick up all the meeples on it, and move them around the board – dropping only one on each subsequent tile, a la Mancala mechanic. At the beginning of each round, players bid coins to determine turn order – the higher you bid, the earlier you get to go in the round. Tįive Tribes is a game of area control, auction/bidding, card drafting, and set collection with a modular board. Five tribes 2 player full#Should we decide to review the expansions in the future we will add that information here or link to the full review. Though we have them in our collection, for this review we are only using the base game. ![]() But now the Sultan has died, and word of his passing has traveled far and wide – a magnificent city without a ruler? Who could pass that up? You make your way to Naqala to put in a bid for the throne, but others have heard the news and shown up with your same idea! Can you use your wit and devise a strategy to manipulate the tribes to your benefit? Or will a competitor undermine your attempts and win the tribes over to their side? Only one can be victorious – to whom will the tribes show preference? Play Five Tribes to find out! Five Tribes (2014)ĭISCLAIMER: There are several expansions for this game. Comprised of five different tribes, all inhabitants work and live together in harmony. The Sultan of Naqala has ruled for many years, keeping the city prosperous and living in peace.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |